
Generally, run forward so you're right on him to optimize uptime. Light Leap - two proximity AoEs appear on the left and right and boss.Avoid the first cast, then move into where it was to avoid the second cast. Spheroids will be cast with this after the first cast, but instead of shooting orbs it will do two casts of line AOEs across the arena.

Magic Artillery Alpha - AoE markers on several players.This is often cast in conjuction with Colossal Impact and an alternate version is cast with Magic Artillery Alpha Spheroids - Orbs appear and will spit out red balls which float towards players causing splash damage and vulnerability stacks on contact.They may cast the same version of Colossal Impact or different versions. The boss and its clones will cast Colossal Impact in the order shown during Stacking the Deck.Shown by the number of blue/white cubes in front of each boss. Stacking the Deck - the boss will briefly tether its clones and mark the order in which they will attack.The first time it will always be one clone, but afterwards there may be two. Replicate - another boss will appear on the left or right side of the arena.Magic Artillery Beta - A splashing tank buster targeting each alliance's tank.Hands in fists, leaning back, yellow glow The boss will cast line AOEs down both sides of the arena.Hands are open to the side and mouth is glowing red' The boss will cast a line AOE down the middle of the arena.When the boss first casts this, he will always do it twice. Colossal Impact A linear AOE attack with two variants.Sometimes it doesn't animate right away so keep an eye on the cast bar. Roar - Raid-wide damage, the boss opens with this.Players must first complete the quest Chronicles of a New Era quest Konogg, Alone. Start the quest by speaking to Dig Site Chief in The Puppets' Bunker (X:9.8 Y:14.3). Complete the level 80 quest Brave New World.
